AI Insights · Timothy · July 2022
Top 5 Shopping Games on iOS in Australia for Q2 2022
A look at the performance of the top 5 shopping games on iOS in Australia during Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 shopping games on the iOS platform in Australia showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at each of these apps.
My Mini Mart from SUPERSONIC STUDIOS LTD experienced notable fluctuations. The app's weekly revenue peaked early at around $3K in late April and then gradually declined to approximately $1.5K by the end of June. Weekly downloads also saw a spike mid-April, reaching over 12K, before stabilizing around 5K towards the end of the quarter. Active users followed a similar trend, peaking at over 23K in late April and then settling around 12K by late June.
Idle Supermarket Tycoon - Shop by Digital Things maintained relatively consistent performance. Weekly revenue hovered around $500, with slight increases reaching up to $653 in late May. Downloads remained steady, averaging close to 900 weekly, with a peak of 1K in the last week of June. Active users remained stable around 2.8K throughout the quarter.
Shopping Mall 3D from Brew Games showed a gradual increase in weekly revenue, starting at $490 in mid-April and peaking at $742 by late May. Weekly downloads experienced a high of 3.4K in late May, although they fluctuated and ended at around 1.2K by the end of June. Active users peaked at over 5K at the end of May, before declining to approximately 3.6K by late June.
Supermarket Mania Journey from G5 Entertainment AB had modest revenue figures, peaking at $532 in early June. Downloads remained low but stable, averaging about 100 per week. Active users also showed consistency, averaging around 160 users weekly throughout the quarter.
Vlad and Niki Supermarket game by Oculist saw a consistent weekly revenue of around $130. Downloads fluctuated, peaking at 331 in the last week of June. Active users showed a notable increase at the end of the quarter, rising from around 220 in mid-June to 366 by the end of June.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.